#include "ObjectEvent.h"

namespace Entities {

INIT_FACTORY(ObjectEvent)

ObjectEvent::~ObjectEvent(){
}

ObjectInputStream & ObjectEvent::load(ObjectInputStream & iis){
	iis >> tagEvent;
	return iis;
}

ObjectOutputStream & ObjectEvent::save(ObjectOutputStream & oos) const{
	oos << tagEvent;
	return oos;
}

}
